Guard Hall
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Guard Hall | |
254px | |
Area | Gloomy Manor |
The Guard Hall (also called Guarded Corridor) is a room inside the Gloomy Manor in Luigi's Mansion 2, it is just north of the Entrance and is one of the first rooms you see in the game.
Appearance[edit | edit source]
It's a very long, narrow pathway with tall suits of armor that try to attack Luigi by swinging their swords at him. If Luigi is hit by a sword, he will lose 20 HP. To avoid the knights from attacking you, just run past them and avoid standing or getting near them. Sometimes a Mouse will appear from inside the walls too. Once Luigi is past the Guard Hall, he will be in the Foyer.
Trivia[edit | edit source]
- In Mission A-3, some of the suits of armor are invisible due to the Spirit Balls, once Luigi uses the Dark-Light Device to make them visible again, he will be awarded 235G.
Characters in Luigi's Mansion 2
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Protagonists | Luigi · Professor Elvin Gadd · Mario · Toad |
Ghosts | Boo · Creeper · Gobber · Gold Greenie · Greenie · Hider · Mummy Greenie · Polterpup · Possessed Armor · Slammer · Sneaker · Spirit Ball · Strong Gobber · Strong Greenie · Strong Hider · Strong Slammer · Strong Sneaker |
Mini-bosses and Bosses | Story Mode: Ancient Poltergeist · Big Boo · King Boo · Three Poltergeists · Possessors (Grouchy/Harsh/Overset/Shrewd/Tough) · A Strong Gobber, Strong Greenie, and Strong Slammer · Strong Poltergeist · The Three Sisters ScareScraper: Beetle Whisperer · Bomb Brother · Creeper Launcher · Primordial Goo · Terrible Teleporter · The Brain |
Other Species and Enemies | Bat · Beetle · Crow · Flytrap · Frog · Fuzzball · Mouse · Orange Flower · Robotic Bomb · Spider · Trapdoor |